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Computer Animation & Visual Effects

Entry requirements


112 - 128 tariff points including a minimum of 2 A levels or equivalent

112 - 128 tariff points with any combination of Distinction, Merit, Pass grades.

112 - 128 tariff points

We accept this qualification, but it must be accompanied by two A-level sized qualifications to meet the overall UCAS tariff.

GCSE/National 4/National 5

GCSE English Language or English Literature and Maths grade C (or grade 4 in the reformed GCSE grading) or equivalent qualifications.

International Baccalaureate Diploma Programme

30-32

30 - 32 points

Accepted as part of the overall tariff

OCR Cambridge Technical Extended Diploma

DMM

112 tariff points

We accept this qualification, but it must be accompanied by an A-level sized qualification to meet the overall UCAS tariff.

We accept this qualification, but it must be accompanied by an A-level sized qualification to meet the overall UCAS tariff.

Accepted as part of the overall tariff.

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)

D*D

112 tariff points

Accepted as part of the overall tariff.

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM

112 tariff points

Accepted as part of the overall tariff.

Accepted as part of the overall tariff.

112 - 128 UCAS tariff points from a minimum of two Scottish Advanced Highers

112 - 128 tariff points from Scottish Highers

T Level

M

120 UCAS tariff points

UCAS Tariff

112-128

112 - 128 tariff points including a minimum of 2 A levels or equivalent

We accept this qualification, but it must be accompanied by an A-level sized qualification to meet the overall UCAS tariff.

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About this course


This course has alternative study modes. Contact the university to find out how the information below might vary.

Course option

3years

Full-time | 2024

Other options

4 years | Sandwich | 2024

Subject

Computer animation and visual effects

**Whether you are artistic or technical, this cutting-edge course combines these disciplines: from art direction, animation to 3D sculpting, visual effects, and scripting. Build a strong production foundation and chart your own path to specialization..**

**Why study BA (Hons) Computer Animation & Visual Effects at BU?**

- Study a degree that will give you the expertise, skills and portfolio to excel in the visual effects, computer animation, and computer games industries

- Develop the skills to conceptualise, storyboard, and design original animations and visual effects to engage and captivate audiences, whilst having the ability to work on the technical facets of animation and visual effects production

- Tailor your studies with option units in the second and final years to develop your skills in 3D animation, visual effects, and technical arts – or work across specialisms reflecting a range of industry practices

- Work on projects that simulate real-world challenges and scenarios and benefit from supportive tutors who provide tailored and personal reviews of your work

- Make invaluable contacts through regular industry guest speakers and BU’s BFX Festival, featuring speakers, masterclasses, competitions, screenings and networking events

- Access specialist facilities including a green screen and motion capture studio, as well as animation labs equipped with industry-standard software.

Modules

Year 1: Modelling & Texturing | Principles of 3D Animation | Procedural Content Creation | Lighting & Look Development | Image Manipulation for Animation & VFX | Concept & Story

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£18,800
per year
International
£18,800
per year
Northern Ireland
£9,250
per year
Republic of Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Bournemouth University

Department:

National Centre for Computer Animation

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

53%
Computer animation and visual effects

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

58%
Staff make the subject interesting
74%
Staff are good at explaining things
65%
Ideas and concepts are explored in-depth
73%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

67%
Library resources
60%
IT resources
66%
Course specific equipment and facilities
34%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

60%
UK students
40%
International students
41%
Male students
59%
Female students
69%
2:1 or above
21%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

B
A
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£23,000
high
Average annual salary
84%
med
Employed or in further education
61%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

31%
Information technology and telecommunications professionals
15%
Artistic, literary and media occupations
11%
Sales assistants and retail cashiers

This is a newly-classified subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Over time we can expect more students to study them — there could be opportunities that open up for graduates in these subjects as the economy develops over the next few years. But at the moment this looks to be a good degree if you want to work on the technical side of film and TV and this is the most common industry for new graduates.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games and animation

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£25k

£25k

£31k

£31k

£41k

£41k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here