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Games Development

Entry requirements


A level

C,C,C

to include Maths, Computing or a Science subject

Foundation Apprenticeship (SCQF Level 6)

Pass

Accepted as equivalent to one Higher at grade B as part of the overall grade profile of Highers required for entry. Any essential subjects at Higher should still be achieved in addition to the Foundation Apprenticeship.

International Baccalaureate Diploma Programme

26

26 points including HL Maths or Computer Science at 4

Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)

H3,H3,H3,H3

to include Maths or Computing or a Science subject

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

MMM

Level 3 BTEC Extended Diploma in relevant subject. Must include Maths

Scottish HNC

Pass

Year 2: 15 credit HNC Computer Games Development with B in Graded Unit must include relevant Level 7 Maths unit

Scottish HND

Pass

HND Computer Games Development with B in Graded Unit 2. The HND must include one of the following Maths units: Computer Programming: Applied Mathematics (level 7); Mathematics for Interactive Computing: Essential Techniques (level 7); Mathematics: Calculus and Matrices for Computing (level 7); Mathematics for Computing (level 8). In addition to the Maths unit, specific units are required depending on the stream to be taken: Software Development stream - must include the following compulsory units (or equivalent): Computer Games Development: Object Oriented Programming; Computer Games: Programming Fundamentals and Game Technology. The HND must also include one of the following units: Artificial Intelligence for Computer Games; Game Customisation & Scripting, Game Physics, Software Development: Abstract Data Structures; Programming a Game for a Mobile Device or Software Development: Object Orientated Programming. Design Stream - must include include 3 units from the following (or equivalent): 2D Animation; 3D Level Editing; Games Interface Design; Game Design Theory; Designing and developing an interactive product games; Narrative and Genre in Computer Games; Game Customisation & Scripting or Game Design: Pitch to Treatment

Scottish Higher

B,B,C,C

including either Maths; Application of Maths; Computing or a Science subject

T Level

Pass (C and above)


Digital Production, Design and Development

UCAS Tariff

96

We've calculated how many Ucas points you'll need for this course.

About this course


Course option

4years

Full-time | 2024

Subjects

Interactive and electronic design

Computer games

There is a growing need and demand for Graduates qualified within the computer games sector. This programme is designed to encompass Game development with specialisms in the field of games design and games software development. The Programme enables students to gain an overall understanding of the sector then allowing them to focus in specialist areas.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£15,200
per year
International
£15,200
per year
Northern Ireland
£9,250
per year
Republic of Ireland
£9,250
per year
Scotland
£1,820
per year
Wales
£9,250
per year

The Uni


Course location:

Glasgow Caledonian University

Department:

Computer, Communications and Interactive Systems

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

80%
Interactive and electronic design
68%
Computer games

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Design studies

Teaching and learning

84%
Staff make the subject interesting
85%
Staff are good at explaining things
84%
Ideas and concepts are explored in-depth
86%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

81%
Library resources
86%
IT resources
85%
Course specific equipment and facilities
67%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

82%
UK students
18%
International students
71%
Male students
29%
Female students
70%
2:1 or above
14%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

A*
A
C

Computer games and animation

Teaching and learning

88%
Staff make the subject interesting
78%
Staff are good at explaining things
82%
Ideas and concepts are explored in-depth
88%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

67%
Library resources
62%
IT resources
76%
Course specific equipment and facilities
48%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

81%
UK students
19%
International students
89%
Male students
11%
Female students
71%
2:1 or above
15%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

A
A
A

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Design studies

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£17,040
med
Average annual salary
93%
med
Employed or in further education
51%
low
Employed in a role where degree was essential or beneficial

Top job areas of graduates

34%
Sales, marketing and related associate professionals
30%
Sales assistants and retail cashiers
6%
Design occupations

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£22,449
med
Average annual salary
89%
low
Employed or in further education

Top job areas of graduates

42%
Information technology and telecommunications professionals
10%
Artistic, literary and media occupations
9%
Information technology technicians

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Design studies

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£18k

£18k

£21k

£21k

£26k

£26k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Computer games and animation

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£25k

£25k

£27k

£27k

£30k

£30k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Explore these similar courses...

Higher entry requirements
Brunel University London | Uxbridge
Digital Design
BSc (Hons) 3 Years Full-time 2024
UCAS Points: 120-144
Nearby University
Edinburgh Napier University | Edinburgh
Games Development
BSc (Hons) 4 Years Full-time 2024
UCAS Points: 104-108

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here