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Comic and Concept Art

Leeds Arts University

UCAS Code: W223 | Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements


Sorry, no information to show

About this course


Course option

3.0years

Full-time | 2022

Subject

Illustration

This transdisciplinary course offers a space for you to explore comic and concept art holistically. We are a practical course where you can discover the theory, practice, and professional context of comic and concept art through a hands-on and industry-relevant approach.

You will have opportunities to apply your skills across a range of specialisms including character, environment, architecture, prop, mech, vehicle and creature design, storyboarding, narrative illustration, webtoons, comics and graphic novels. The course will enable the development of your professional understanding of studio and freelance practice, whilst acquiring specialist skills within a range of creative careers from concept art for the film and game industries, to comic art and self-published comics.

Your learning experience will be professionally focused throughout the course with opportunities for industry contact and embedded professional practice skills. Established industry links will complement the curriculum through visiting professionals, live briefs, and visiting lecturer workshops. This course promote an awareness of the comic and concept art industry practices in an international context. There are opportunities for collaborative projects within the course and across the University. You will also have a variety of opportunities to collaborate with industry, past examples include Thought Bubble – the leading comic art festival in Europe. You will be supported in developing a range of career options upon graduation.

Modules

Year One — You will explore how to think and draw as a comic artist and concept artist. Practical workshops introduce and develop your skills in design drawing, idea generation, and visual storytelling. Lectures and seminars develop your understanding of the historical and professional contexts of the comic art and concept art industries. A range of projects and art tests give you your first taste of the skills required to be a comic and concept artist. There is a focus on experimentation and developing traditional drawing skills to inform your 2D and 3D digital skills.

Year Two — You will explore the cultural and professional contexts of comic and concept art. Lectures and seminars develop your skills in worldbuilding, cultural awareness, and believability. Practical workshops further develop your digital 2D and 3D workflows in visualising characters and their worlds around them. There is a focus on developing a specialism, an online professional profile and industry engagement.

Year Three — You will focus on developing your specialism and industry-related skills for becoming a professional comic and/or concept artist. You will negotiate a creative project including industry engagements—competitions, live briefs, studio visits, industry research and work experience—building a portfolio that reflects your professional practice and career ambitions as a versatile specialist.

Tuition fees

Select where you currently live to see what you'll pay:

England
£9,250
per year
EU
£15,800
per year
International
£15,800
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Leeds Arts University

Department:

Communication Design

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

63%
low
Illustration

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Design studies

Teaching and learning

77%
Staff make the subject interesting
76%
Staff are good at explaining things
77%
Ideas and concepts are explored in-depth
75%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

71%
Library resources
76%
IT resources
60%
Course specific equipment and facilities
47%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

87%
UK students
13%
International students
26%
Male students
74%
Female students
73%
2:1 or above
5%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

B
C
B

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Design studies

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£18,000
med
Average annual salary
92%
med
Employed or in further education
60%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

57%
Design occupations
8%
Artistic, literary and media occupations
7%
Sales assistants and retail cashiers

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Creative arts and design

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£16k

£16k

£20k

£20k

£22k

£22k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Explore these similar courses...

Higher entry requirements
Birmingham City University
Illustration with Professional Placement Year
Bachelor of Arts (with Honours) - BA (Hons)
4.0 years | Full-time | 2022
Lower entry requirements
University of Brighton
Illustration
Bachelor of Arts (with Honours) - BA (Hons)
3.0 years | Full-time | 2022
Nearby University
University of Huddersfield
Illustration
Bachelor of Arts (with Honours) - BA (Hons)
3.0 years | Full-time | 2022
Same University
Leeds Arts University
Illustration
Bachelor of Arts (with Honours) - BA (Hons)
3.0 years | Full-time | 2022

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here