Esports Production (with Foundation Year) London
Entry requirements
64 UCAS Tariff points from three A-Levels
Pass your Access course with 60 credits overall with a minimum of 45 credits at level 3
GCSE/National 4/National 5
GCSE English grade C/4 or equivalent GCSE Maths grade C/4 or equivalent
64 UCAS Tariff points from your BTEC Level 3 National Diploma and one A-Level or equivalent qualification
64 UCAS Tariff points from your BTEC Level National Extended Certificate and two A-Levels or equivalent qualifications
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
MPP from a BTEC Extended Diploma
We will consider T Levels for entry to this course, either as stand-alone qualifications or in conjunction with other Level 3 qualifications, in accordance with the specified course tariff points.
UCAS Tariff
64 UCAS Tariff points from three A-Level or equivalent qualifications
About this course
**This degree is delivered at our Confetti London Campus in Whitechapel.**
The integrated foundation year at Confetti London is the perfect choice for those wanting to gain valuable knowledge and insight of the creative and entertainment industries before specialising in their chosen degree at Confetti.
You’ll learn all about the creative and entertainment industries, spending time in lectures, seminars, and practical settings. The assessment methods are also the same as the other degree years, with a mixture of exams and essays, so you’ll be fully prepared to start your full honours degree.
On successful completion, you’ll be able to join onto the Year One of the BSc (Hons) Esports Production degree at Confetti London.
**BSc (Hons) Esports Production**
Considered one of the fastest growing sports, esports is leading the way in live events production, broadcasting and streaming, and content creation. The industry is made up of professional players, games publishers, event specialists, broadcast/streaming providers like Twitch and Youtube, and global sponsors and technology providers.
At Confetti, you’ll learn all about the esports industry as a global business, studying the principles of esports games, allowing you to explore the world of competitive gaming. You’ll learn what makes a successful esports game. At the centre of your learning will be production and technology; you’ll develop your ability to understand and apply the technologies associated with putting on an esports event.
Unlike other universities, we’re specialists in creative technologies and have almost 30 years of expertise in games, media and music. That means we’re in a unique position to draw upon our existing teaching expertise and industry contacts across gaming, technical events, production technology and broadcasting, and creative entrepreneurship to enhance your learning experience. We also run our own commercial businesses, including Confetti X (a purpose-built esports and virtual production venue), which means you'll learn and work alongside experts from the industry in a professional setting.
Tuition fees
Select where you currently live to see what you'll pay:
What students say
We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.
How do students rate their degree experience?
The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.
Media studies
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
Drama
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
Computer games and animation
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
Media studies
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
Drama
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
Computer games and animation
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Media studies
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£17k
£22k
£26k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
Drama
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£15k
£21k
£25k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
Computer games and animation
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£24k
£27k
£36k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
Explore these similar courses...
This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.
Have a question about this info? Learn more here
This is the percentage of applicants to this course who received an offer last year, through Ucas.
Have a question about this info? Learn more here
This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.
Have a question about this info? Learn more here
Course location and department:
This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.
Have a question about this info? Learn more here
Teaching Excellence Framework (TEF):
We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.
Have a question about this info? Learn more here
This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).
This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.
Have a question about this info? Learn more here
This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.
You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.
Have a question about this info? Learn more here
Post-six month graduation stats:
This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.
It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.
Have a question about this info? Learn more here
Graduate field commentary:
The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show
Have a question about this info? Learn more here
The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
Have a question about this info? Learn more here