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Video Games Design (Integrated Masters)

Escape Studios

UCAS Code: I803 | Master in Science (with Honours) – MSci (Hon)

Entry requirements


GCSE/National 4/National 5

Maths and English at Grade 4 or C.

UCAS Tariff

32-120

Conditional offers are based on an individual's predicted grades up to a maximum of 120 UCAS points.

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About this course


Course option

4years

Full-time | 2024

Subject

Computer games

The Games Industry is now bigger than ever, Games are everywhere, from Mobile Phones, Tablets, handhelds, consoles and of course computers, even Netflix develop Games. The role of Games Designer has never been so varied or exciting!

The Games Design course at Escape Studios has been created with our industry partners to be a highly focused digital games course that encompasses not only theory but technical and artistic approaches. From core design practice through to game engines, UI and UX as well as narrative and development pipelines.

This programme aims to produce graduates who design video games from concept to implementation, developing gameplay, environments and user experiences to produce engaging play experiences. Graduates will have the transferable skills to work and support teams in both technical and artistic capacities across different real-time and interactive production environments, such as virtual reality and other forms of interactive entertainment.

This cutting edge course will enable you to develop and refine your skills, with individual specialisms, as well as working alongside our Technical Art and Game Art programs. This course will provide rich and varied opportunities to work on collaborative projects, developing the soft and technical skills that Games companies look for in Games Designers.

Taught by industry professionals, we have a high level of industry project mentoring from external developers throughout our courses, connecting our students to current development practice. This coupled with our studio based practice and high spec equipment will give students the best foundation to become Games Designers.

Modules

Students on our Technical Art for Games & VFX, Video Games Design and Character Creation for Animation, Games & VFX undergraduate programmes study common modules in their first and fourth years. This will give you the all-round skills needed to become a professional, and a chance to choose a different specialism if you change your mind before your second year. FIRST YEAR (LEVEL 4) Art direction and visual language (15 credits) Introduction to 3D graphics (15 credits) Introduction to technical scripting (15 credits) Worldbuilding (15 credits) Introduction to games design (15 credits) Character control (15 credits) Real-time FX (15 credits) Interactive - jam group project (15 credits). SECOND YEAR (LEVEL 5) Conceptual games design (30 credits) Applied games design (30 credits) Specialism (15 credits) Industry studio project (45 credits). THIRD YEAR (LEVEL 6) Advanced specialism (45 credits) Professional studio project (60 credits) Professional practice (15 credits). FOURTH YEAR (LEVEL 7 - INTEGRATED MASTERS STUDENTS ONLY) Creative technology research and development (30 credits) Commercial studio project (60 credits) Business of innovation (30 credits). More detailed module information will be provided shortly.

Assessment methods

Your work is assessed through practical assignments and retrospectives by a mix of tutor, peer, self-review and industry. In fact, industry professionals often review your project modules and share their personalised feedback with you.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
Northern Ireland
£9,250
per year
Republic of Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Escape Studios

Department:

Escape Studios

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What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

58%
Computer games

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

72%
Staff make the subject interesting
79%
Staff are good at explaining things
72%
Ideas and concepts are explored in-depth
85%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

43%
Library resources
44%
IT resources
67%
Course specific equipment and facilities
45%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

After graduation


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