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Creative Media Production (Games Development)

Entry requirements


UCAS Tariff

64

Other combinations of qualifications and experience will also be considered on an individual basis, as will Level 3 qualifications not currently listed on the UCAS tariff.

About this course


Course option

1year

Full-time | 2024

Subject

Computer games design

This course runs at Stoke on Trent College and at South Staffordshire College. We're offering you the chance to pursue a HNC level qualification in Games Development.

The computer games industry is a global business worth billions of dollars a year. Graduates will understand this world-wide marketplace, along with the multi-national publishers and developers who produce some of the most successful games. Graduates will have the skills and attributes to contribute to this global trade through employment in either a studio, academia, or through the production of smaller viral games on mobile platforms.

A graduate will be digitally literate and will be able to develop their portfolio of work throughout their career. The games industry is constantly evolving, and lifelong learning is at the heart of every team member in a development studio. Graduates will develop a set of core-competencies to support your development in:

o Fundamentals of Games Design

o The development of Game content, including level design and gameplay design

o The production, workflow, project and team management of game studios Development

o Specialist nuances of Game Design and the roles in industry o The language of the Games industry o Understanding events that shape the industry o Understanding the business, marketing and legal issues surrounding the industry

At Stoke on Trent College as a student on this course you'll have access to:-

· Designated HE Classrooms for your HNC Course
· A suite of specialist facilities for example A 360 degree immersive virtual reality & augmented reality Igloo
· All classrooms have Smartboard facilities
· 100-seater Lecture Theatre with full AV
· Comprehensive Library printing/copying/binding facilities
· Wi-Fi throughout building
· IT support for both staff and Students
· 3 Boardrooms with AV equipment
· Students have access to printing and copying via printers/copiers located within Library areas at both campuses.

At South Staffordshire College as a student on this course you'll have access to:-
"2 * Bespoke FE labs with the pre-requisite hardware to complete any given task within the coursework.
Microsoft Studio Lab.
VR Dev space with Occulus and Redbox System.
Vicon Motion Capture Studio
HE Study Zone.
Student Support Zone.
Quiet Zone.
Student Cafe.
Vending Area.

Modules

Individual Project, Professional Practice, Creative Media Industry, Game Development Practices, Games in Context, Game Design, 3D Modelling, Principles of Animation.

Assessment methods

This course is 100% coursework delivery, and will consist of reports, practical artefacts, presentations, and demonstrations.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£5,950
per year
England
£5,950
per year
Northern Ireland
£5,950
per year
Scotland
£5,950
per year
Wales
£5,950
per year

The Uni


Course locations:

South Staffordshire College

Stoke-on-Trent College

Department:

Digital, Technologies and Arts

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

86%
Computer games design

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

91%
Staff make the subject interesting
89%
Staff are good at explaining things
83%
Ideas and concepts are explored in-depth
92%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

87%
Library resources
69%
IT resources
91%
Course specific equipment and facilities
72%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

95%
UK students
5%
International students
88%
Male students
12%
Female students
71%
2:1 or above
19%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

B
C
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£21,000
med
Average annual salary
96%
high
Employed or in further education
62%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

60%
Information technology and telecommunications professionals
7%
Design occupations
6%
Teaching and educational professionals

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games and animation

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£22k

£22k

£28k

£28k

£33k

£33k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here