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The Art of Computer Animation (Integrated Masters)

Pearson College London (including Escape Studios)

UCAS Code: I701 | Master of Art - MArt

Entry requirements

GCSE/National 4/National 5

GCSE English Language and GCSE Maths at grade C or equivalent qualifications.

UCAS Tariff


In addition to passing a Creative Workshop we require two passes at A Level or an equivalent qualification(s).

You may also need to…

Present a portfolio

About this course

Course option


Full-time | 2022


Computer animation and visual effects

Do you dream of working in the animation industry or even starting your own studio? Advancements in technology and the boom of the VFX industry have made computer animation one of the fastest growing careers. Our animation degree has been developed in collaboration with top practitioners to provide you both the professional skills and knowledge that the industry is looking for.

Bring your characters to life from day one - working in industry-style studios using the latest tools and techniques and working as part of a team on high quality creative projects. You'll have intensive, hands-on tutorials with industry-trained tutors, who alongside practising animation professionals will provide regular feedback on your work.

You’ll graduate with a Masters, MA, qualification after studying this four year course (or a BA after three years) along with the skills, experience, and showstopping portfolio, to really stand out.


Level 4 / Year 1:
All our undergraduate students study common modules in their first year. This will give you the all-round skills you’ll need on your journey tobecoming a professional.
• 3D for VFX – Core (15 credits)
• Computer Animation – Core (15 credits)
• Compositing for VFX – Core (15 credits)
• Video Game Art – Core (15 credits)
• Creative Foundations – Project (30 credits)
• Creative Foundations – Craft (30 credits)

Level 5 / Year 2
From your second year, you’ll start to focus on computer animation, developing your specialist skills and working in teams on industry-style projects.
• Computer Animation – Pro (30 credits)
• Computer Animation – Advanced (30 credits)
• Specialism (15 credits)
• Industry Studio Project (45 credits)

Level 6 / Year 3
In your third year, you hone your skills and begin to demonstrate the level of knowledge needed to be a professional artist.
• Advanced Specialism (30 credits)
• Professional Practice (30 credits)
• Professional Studio Project (60 credits)

Level 7 / Year 4 (Integrated Masters)
If you choose the four-year MArt programme, you’ll learn about entrepreneurship and develop the skills needed to start your own studio. As part of a team, you’ll work like a real startup studio and create a project to a commercial standard. You will be assessed on the crucial aspects that define its success:
• Art and Design (30 credits)
• Craft (30 credits)
• Process (30 credits)
• Business (30 credits)

Assessment methods

Your work is assessed through practical assignments and retrospectives by a mix of tutor, peer, self-review
and industry. In fact, often 25% of your project module grades will come from industry professionals.

Formative assessment

Majority of modules contain at least one piece of practice or ‘formative’ assessment for which you receive feedback. Formative assessments are developmental and do not count towards your overall module mark.

Summative assessment breakdown

Level 4 and 5
For Level 4 and 5 modules, your assessment will be split into two parts:

75% Product - You will be required to create a product (short computer animation, rendered image of a 3D object composited shot, etc.) to a specified brief, then present it in front of a panel and demonstrate how you have met the learning outcomes in your work.
25% Retrospective - You will be required to write a reflective analysis and present this for moderation and assessment.
Level 6
One module will be assessed just like level 4 and 5 modules; for two other modules (Advanced Specialism, Professional Practice), 100% of the mark will be based on a self-evaluative portfolio.

Level 7
If you’re doing the four-year MArt programme, you will be required to complete Level 7 modules. The assessment of these modules will be split into four parts corresponding to four stages of the project - Explore, Ideate, Accelerate, and Incubate. Each stage will be equal to 25% of the final mark.

Tuition fees

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The Uni

Course location:

Pearson College London


Escape Studios

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What students say

We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

Computer animation and visual effects

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

Staff make the subject interesting
Staff are good at explaining things
Ideas and concepts are explored in-depth
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

Library resources
IT resources
Course specific equipment and facilities
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

After graduation

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.

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Higher entry requirements
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Nearby University
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4.0 years | Full-time | 2022
Lower entry requirements
Same University

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