Games Development (with Integrated Foundation Year)
Entry requirements
A level
Access to HE Diploma
Must pass all 60 credits, 45 at Level 3
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
Scottish Higher
T Level
Pass (C and above)
UCAS Tariff
Potential to succeed can be measured in a number of ways including academic qualifications and skills obtained outside academic study such as work experience. We have a points range so we can take into account all of the information on your application form of ways including academic qualifications and skills obtained outside academic study such as work experience.
You may also need to…
Attend an interview
About this course
The BSc (Hons) Games Development degree focuses on the creative development, design, and production aspects of computer games development. Situated within the suite of creative digital programmes offering you the opportunity to collaborate in an authentic creative production pipeline environment working with games designers, animators, special effect students, along with the wider Media Arts and Institute of Arts community.
**Course Overview**
Working in multi-disciplinary (creative and technical) teams through the development of computer games. BSc Games Development combines technology and creativity in a multidisciplinary way. The game industry continues to be an expanding and challenging sector with continually evolving ideas and cutting-edge technologies. This course covers the major technical aspects of the computer game development process from design to production. It aims to prepare students for a career in Game Industry with a particular emphasis on computer game development. The course provides students with a solid understanding of game technologies including programming, computer graphics, and game engines.
**On this course you will...**
- Work on industry-led briefs allowing you to develop your autonomy, creativity and professionalism for your chosen specialism.
- Understand programming principles and their relation to coding development, and demonstrate developing games for new platforms and their associated operating systems.
- Be encouraged to take a critical and analytical approach to gameplay narrative and storytelling through the simulation of collaborative studio working groups, lectures and group critique sessions.
- Undertake group projects which will simulate the workflow of a professional studio, and be introduced to a range of research methodologies and approaches.
- Attend workshops with guest speakers - adding value to your learning experience where you can share your work with the professionals through activities and screenings.
- Be introduced to a range of new game interfaces and developing technologies, giving you confidence in new technical competencies with forms of interaction.
**What you will learn**
Our foundation year will help you reach the right level for taking the rest of the degree, building a solid foundation of skills from which to expand upon.
BSc (Hons) Games Development is a programme that focusses on the creative development, design and production aspects of computer games development.
You will develop your own personal iconography and technical skills through a combination of practical work using traditional and digital technologies, study of the underpinning principles, work-based and collaborative learning, and authentic work-related assessments with industry led briefs/assignments. This course aims at the development of compelling interactive and immersive gaming experiences; as well as the development and design principles of gameplay mechanics and level design for a variety of game genres applied to the creation of rich narrative and emotional experiences.
**Year One**
- Introduction to Coding & Maths for Games Development
- Creative Technologies for Game Developers
- Media in Context
- Media Narratives
- Professional Practice
- Published Media Products
**Year Two**
- Gaming For Game Designers
- Coding for Games and Digital Media 1
- Collaborative Practice
- Creative Technologies
- Cultural Contexts
**Year Three**
- Concept to Prototype
- Games Creation – Design to Distribution
- Coding for Games and Digital Media 2
- Game Technologies Workshop
**Year Four**
- Project Development & Experimentation
- Group Game Project
- Innovation, Enterprise & Distribution
- Research Portfolio
- Final Major Project
Tuition fees
Select where you currently live to see what you'll pay:
The Uni
Carlisle - Brampton Road
Institute of the Arts
What students say
Sorry, no information to show
This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.
After graduation
Sorry, no information to show
This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.
Explore these similar courses...
This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.
Have a question about this info? Learn more here
This is the percentage of applicants to this course who received an offer last year, through Ucas.
Have a question about this info? Learn more here
This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.
Have a question about this info? Learn more here
Course location and department:
This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.
Have a question about this info? Learn more here
Teaching Excellence Framework (TEF):
We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.
Have a question about this info? Learn more here
This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).
This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.
Have a question about this info? Learn more here
This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.
You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.
Have a question about this info? Learn more here
Post-six month graduation stats:
This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.
It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.
Have a question about this info? Learn more here
Graduate field commentary:
The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show
Have a question about this info? Learn more here
The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
Have a question about this info? Learn more here