Games Technologies
Entry requirements
A level
Please contact Admissions through [email protected].
Pearson BTEC Level 3 National Diploma (first teaching from September 2016)
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
Scottish Advanced Higher
UCAS Tariff
About this course
This Games Technologies degree allows you to explore your creative side as well as develop advanced technical skills to set you up for a rewarding career in programming, 3D design or games development. You will learn from highly skilled tutors with extensive experience of designing and developing games. You will have an interest in how the front end and back end of games are created and cover topics such as games design, animation and modelling. Developed with industry professionals including Tombola, Sumo Digital and Pocket Money Games, this degree will help you develop communication skills, project management and professionalism as you will be working with real clients on ‘live’ projects set by employers. You also have the opportunity to study an Adobe Qualification of your choice. You are encouraged to secure a work placement to gain real-work experience and develop your professional skills. You will benefit from insight from guest speakers from industry, some of which are previous students who know what it takes to succeed in the gaming sector. You may also have the opportunity to attend industry conferences. Once you complete your degree you may decide to progress onto our BSc (Hons) Games Technologies (Top-Up). You may want to get into employment as a junior developer, junior designer, artist (modelling and animation), games programmer, AI programmer or a games designer
Modules
Year One: Games Design • Fundamentals of Games Programming • Agile Games Development • 3D Environment Modelling • Academic Study Skills • Personal Development or Recognition of Prior Learning • Work Related Learning. Year Two: Games Engines • Further Programming • Multiplayer Games Programming or 3D Character Modelling • Programming for UX experience OR Animation for Games • Professional Development • Work Based Learning.
Assessment methods
The degree is taught through • Practical sessions • Seminars • Tutorials • Lectures. Students are assessed through: • Practical assessments • Projects • Presentations • Peer work.
Tuition fees
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The Uni
Newcastle College University Centre
Digital Technologies
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